An environment variable can be defined with which Content Browser libraries (e.g., BodyPaint 3D brush presets) can be defined for numerous users. An example under Windows:
The variable: C4D_BROWSERLIBS. As path, the following can be used: c:\libraries (or a network path). Successive paths will be separated by a semicolon (;). Cinema 4D will recognize the environment variables and will link their corresponding paths accordingly.
Make sure that libraries cannot be accessed by multiple users. This can lead to inconsistencies in content.
External Plugins Directories
Environment variables can be defined for loading plugins that lie outside of the Cinema 4D program directory. This directory is named C4D_PLUGINS_DIR. Enter a desired path as a value, e.g., c:\plugins. Multiple paths can be defined, separated by semi-colons (;).