Cinema 4D / BodyPaint 3D Program Documentation Reference Cinema 4D Cinema 4D Prime Mesh Menu
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Current State To Object

This command creates a polygon copy of the selected object. For example, if you are using several deformers on an object, you can copy the resulting shape into a normal polygon object (the deformers will not be required for the copy). Or perhaps you have defined an animation (e.g., using PLA) and you want to create a polygon copy of the shape at a particular frame — simply move the time slider to the required frame, select the object and choose this command. This function is particularly useful for manually fine-tuning morph animations.

If the original object is parametric, the function will create a polygon copy (taking into account any deformers and hierarchies). Child objects are ignored — the function must be called separately for each child object that you require.

Animation data is not copied to the new object. The original object (including its animation data) is preserved.