Cinema 4D / BodyPaint 3D Program Documentation Reference BodyPaint 3D
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Getting to Know

Graphics Tablet

BodyPaint 3D supports all graphics tablets which conform to the WinTab standard, such as the Wacom range.

The pen pressure, pen tilt, pen direction and pen finger wheel are all supported.

For details on how to link these input methods to your brush settings, see Effectors.

A Quick Tour

Texture view

Here you can view and paint your textures in two dimensions. In addition, the Texture view enables you to view and edit UV mesh.

BP 3D Paint

BP UV Edit

When working with BodyPaint 3D you will primarily work in either the BP 3D Paint layout or the BodyPaint 3D UV Edit Layout. Of course you can also use any custom layout you have created yourself. As you know, the Cinema 4D interface can be configured to fit your needs exactly (see here.

Color Manager

Here you can choose the foreground and background colors that are used by the paint tools and commands.

Layer Manager

Use the Layer Manager when working with layers in Projection Painting mode or if you want to use BodyPaint 3D as a 2D paint program.