Here you can enter a name for the object.
If an element was assigned to a layer its layer color will be displayed here. This field reflects the layer color in the Layer Palette. You can drag & drop layers from the Layer Manager or similar layer fields onto this field. You can also assign layers or remove elements from current layers using the menus located behind the small triangle.
Play Sound and Stop Sound let you preview the loaded sound file. The Use Sound setting lets you turn the loaded sound file on and off, and the Start Time setting lets you define at which time in the animation the loaded sound file should start playing.
Currently, Cinema 4D supports uncompressed ..WAV and .AIF formats with 11.22 and 44 kHz as well as 8-bit, 16-bit, mono and stereo sound. File labels will be recognized. Unfortunately many available audio applications (shareware editors, QuickTime, etc.) do not always conform to .WAV file format guidelines, causing their files to be flawed. Therefore, if Cinema 4D has problems loading a sound file try converting the sound file with an alternate application. Although other applications may load the same flawed audio files, Cinema 4D’s rigid control (ensures higher quality) of audio files prevents flawed files from being loaded. If an audio file is flawed you may experience program crashes or unwanted behavior.
Additional information (size, frequency, length, channel and bits) is also displayed in the Attributes Manager.