Cinema 4D Cinema 4D Visualize, Broadcast, Studio Dynamics Dynamics Nodes Dynamics Proximity
Function available in CINEMA 4D Studio
Dynamics Proximity

Basic Node Parameter

Node Properties

Object

Drag the object whose proximity to the position defined in the Point port you want ascertained (this object must be affected by a Dynamics Body tag; can also be a Cloner object, as in this example).

Leave this field left empty if all scene objects that are affected by Dynamics that lie in close proximity to the position defined in the Point port should be ascertained.

Exclude Object

If the above Object field is empty, an object can be dragged into this field if you want to exclude it from the search.

Mode

The Mode defines which points of an object should be included for ascertaining the object point nearest to the position defined in the Point port.

For the shapes Static Mesh, Moving Mesh or Soft Bodies in general, only real object points will be included. In such cases a point’s index number can be output directly.