Shows the path to the shader that was loaded. A new shader can be loaded by clicking on the button to the right.
Displays the shader name as it is defined in the shader file. The name cannot be modified here.
See general description. This is an informational parameter only and cannot be modified.
Clicking this button will reload the shader. If, for example, the shader was modified outside of Cinema 4D, click this button to reload/update the shader.