Cinema 4D Prime Simulate Menu Particles Modifiers Deflector Object
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Deflector Object

Basic Coord. Object

Object Properties

Bounce [0..+∞%]

Indicates how bouncy the deflectors should be, i.e., the degree of rebound. With a value of 100%, the exit angle is the same as the entry angle. The smaller the elasticity value, the more the particle’s energy is absorbed by the deflector and the more the motion proceeds along the direction of the deflector.

Split Beam

If this option is enabled, the deflector divides the particle stream. Some of the particles will be deflected, while the remaining particles ignore the deflector and pass through unhindered.

Size X [0..+∞m]
Size Y [0..+∞m]

Defines the size of the Deflector modifier in the X and Y directions.