Cinema 4D Cinema 4D Visualize, Broadcast, Studio MoGraph Effectors Spline Effector
Function available in CINEMA 4D Broadcast, Studio
Spline

Basic Coord. Effector Parameter Deformer Falloff

Parameter

 Transform

Transform Mode

Absolute

Here are several Effector-specific settings: If Absolute is selected, the clones will be arranged directly onto the spline, which is exactly what most users want.

The other modes are especially then useful, if both Start and End are set to 0%. The clones will then move as shown in the image below when the Offset setting is varied:

At top: A varied Offset setting and Start and End set to 0%. At bottom: Initial states with Offset set to 0%.

Relative to Node

Imagine a copy the spline on each clone (with its first spline segment oriented in the direction of the Z axis), which the clone follows via the Offset variation.

Relative to Spline

Varying the Offset value will move the clones in unison, relative to the spline, without being placed onto the spline.

Position

Use this setting to define whether or not the Effector’s position should be varied.

Rotation

Use this setting to define whether or not the Effector’s rotation should be varied.

R [HPB °]

Activating Rotation will make the R.H, R.P and R.B settings available, with which each clone can be rotated according to its coordinate system.