Cinema 4D / BodyPaint 3D Program Documentation Reference Cinema 4D Cinema 4D Visualize, Broadcast, Studio Motion Tracker
Function available in CINEMA 4D Studio

Motion Tracker Object

Basic Coord. Footage 2D Tracking Reconstruction

Motion Tracker Object

The Motion Tracker object is the most important element of the motion tracking workflow (see also Motion Tracker).

Under Working interactively with Tracks you will find information about how to work interactively with the Motion Tracker object. When the object is created, a subordinate camera named Reconstruction Camera will be created. View the scene through this camera to see the footage - if it was already loaded.

Explanation of terms: The difference between Tracks and features:

Depending on the elements you’re working with, the 2D View and 3D View commands can be used to easily switch views.

Camera and features created by the Motion Tracker

After a 3D reconstruction has been completed, the reconstructed camera/feature will be arranged as Child objects under the Motion Tracker object in the Object Manager. These objects ,belong’ to the Motion Tracker object and can be modified or deleted at any time (e.g., when the base Track is modified). Therefore, avoid moving individual features or the camera or making other changes to the hierarchy.

If you should want to do this - for whatever reason - copy the camera and features first (make the original Motion Tracker object invisible in the Object Manager) and modify the copies instead.

2D/3D View

When working with the Motion Tracker object there are basically two modes between which you can switch:

Details about both modes can be found under 2D View.