Cinema 4D Cinema 4D Prime Character Menu Character Tags Constraint
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Constraint

Basic PSR Aim Up-Vector Parent Clamp Spring Mirror

Aim

This tab allows you to create relationships between objects in a similar way to Cinema 4D's Target tag. However, the tab makes it possible to mix the influence of multiple targets. Also, you can choose which axis is used for the alignment.

Strength [-∞..+∞%]

Defines the overall strength of the constraint's influence on the object taking all targets in the Targets group into account.

 Offset

Here you can specify an offset to the targets.

Maintain Original

If this option is enabled when you add a target, the object keeps it current rotation initially, but when you move the target, the object rotates to align to it.

Offset [HPB °]

Here you can specify an offset to the targets for each of the three angles.

 Constrain

The options in this group control which of the three angles are influenced by the targets.

H
P
B

Enable the option for each value you want the targets to influence.

 Targets

Here you can add the targets that should control the object's rotation.

Add

Adds a new target including all appropriate settings.

Remove

Deletes the last target you added.

Target

Drag & drop the object you want to use as the target into this field.

Weight [-∞..+∞%]

Controls the strength of the target's influence. This parameter is only available if two or more targets are defined. This is because if only one target is defined, its strength is controlled by the Weight value at the top of the tab. If more than one target is defined, lowering this value means the other targets will have more influence.

Axis

Defines which axis for the object should be aligned to the target: