Reference Cinema 4D Cinema 4D Visualize, Broadcast, Studio Character Animation Character Component
Function available in CINEMA 4D Studio
Character Component

Basic Tag Insertion Mirroring Include Materials Layers Selection Bind Adjustments Hotspots Notes Animate Walk Python Advanced

Hotspots

In this tab you can specify controllers that will appear as buttons within the Hotspots tab of the Character object. This tab appears when the Character object is in Animate mode, and makes it easy for users to select controllers within each component. In addition to the buttons that appear directly in the tab, the user can easily create a HUD group or Visual Selector tag containing links to each of the hotspots.

The image on the left shows the Hotspots tab in the Component tag. This is where you set up all your hotspots. The image on the right shows all those items available as hotspots as well as buttons to easily create HUD elements or a Visual Selector tag based on the hotspots.

Hotspots

This group contains a list of all the hotspots set up in the template.

Add

Adds a new hotspot and all the appropriate settings.

Remove

Deletes the selected hotspot and all of its settings.

Link

Drag the object that should be selected when the Hotspot button, HUD element or Visual Selector element is clicked.

Icon

Click the button to load in a custom icon for use when the object is added to the HUD or Visual Selector.

Text

This defines the name for the hotspot, which will be displayed on the button, the HUD element and within the Visual Selector. If left blank, the name of the object in the link field will be used.

The top two buttons have nothing in the text field, and therefore the text for the button uses their object name. The bottom button hasLower Jaw set in the text field. When not using the object name for the button text, it will add the name of the object to the right, in this case it is Jaw_con+

Action

This attribute allows you to specify an action to be executed automatically when the resulting HUD or Visual Selector hotspot is clicked. If you want this action to be executed but don't want an object or tag to be selected, simply leave the link field (Link) empty. The following actions are available:

None

Choose None if you don't want an action to be executed when you click the hotspot.

Move

Selects the move tool automatically when the hotspot is clicked. This is useful when, for example, the hotspot's linked object needs to be moved to be animated but not scaled or rotated.

Scale

Selects the scale tool automatically when the hotspot is clicked. This is useful when, for example, the hotspot's linked object needs to be scaled to be animated but not moved or rotated.

Rotate

Selects the Rotate tool automatically when the hotspot is clicked. This is useful when, for example, the hotspot's linked object needs to be rotated to be animated but not moved or scaled.

Command

This is the most powerful action available. It allows you to assign any Cinema 4D command, including all tools and plugins installed, to the hotspot. If Command is selected, you will see an additional field appear which lets you enter the ID for the command you want to assign.

Command

This field is only available if Action is set to Command. Here, you can enter the command ID for any Cinema 4D command. To find a command's ID, select the command in the Customize Commands window. The command's ID will appear in the bottom right of the manager.