Cinema 4D Cinema 4D Prime Character Menu Character Tags Visual Selector
Function available in CINEMA 4D Studio
Visual Selector

Basic Tag Setup

Setup

The Setup tab is where you will find options for each view and Hotspot where you can re-arrange them, change their colors, behaviors and so on.

Mode

The Mode options are used to switch between creating/editing and using the objects set in the Visual Selector tags.

Edit

Use this mode to create, edit, rename, re-arrange and generally set up the hotspots and views.

Animate

Use this mode to actually use the Hotspots and select objects linked to them. When using this mode, the different color states for paints based on selection or highlighting will be activated. This is also the only mode that will display any User Data entries and the coordinates tab of the selected objects.

Views/Hotspots List

This is the list of all Hotspots and views for the selected Visual Selector tag. Double-click on a view or hotspot to rename them. Drag views and hotspots to re-arrange their order within the list.

Each hotspot is displayed as a child of its respective view. You can reassign hotspots to a different view and their icons, paints and text will be placed in the new view in their relative position (so, if your new view uses a different image size, their position will be relative to that new size).

Contextual Menu

Right-click in the list to display the contextual menu.

Add View: Use this command to add a new view at the bottom of the list.

Add Hotspot: Use this command to add a new Hotspot to the list, under the active view (or the active view of the selected hotspot).

Copy: Use this command to copy the active Hotspot or view, and their settings. When copying a view, it will also take into consideration hotspots linked to it.

Paste: Use this command to paste the previously copied Hotspot or view. Pasted views will be placed at the bottom of the list. Pasted Hotspots will be placed as the last child of the selected view.

Replace: Pastes and replaces the selected Hotspot or view. When replacing views, it will also replace the Hotspots linked to it. Replacing a Hotspot will not overwrite its name, only its content.

Remove: Removes the selected Hotspot or view from the list. Keep in mind that removing a view will also remove Hotspots linked to it.

Remove All: Removes all Hotspots and views from the list. Only an empty default view will remain when using this command.

Add View

Use this command to add a new view (the image in the tag tab) at the bottom of the list.

Add Hotspot

Use this command to add a new Hotspot to the list, under the active view (or the active view of the selected Hotspot).

Remove

Removes the selected Hotspot or view from the list. Keep in mind that removing a view will also remove Hotspots linked to it.

 View

The view properties will be displayed when a view is selected in the list.

Image

Use this image link to load custom images to be used as background for a view. By default, a full-body image will be loaded into a new view. You can unfold the options to see the thumbnail of the loaded image and its size.

Zoom [0..1600%]

Use this option to define the level of zoom you want to use for the background image. Zoom is useful for painting Hotspots with more precision and setting up cropped regions while editing, for example.

Left [0..2147483647]
Top [0..2147483647]
Right [0..2147483647]
Bottom [0..2147483647]

You can access these options by unfolding the Zoom command's arrow. Use these options to crop the image linked to the view, from the left, right top and bottom. This is a great way to focus on a particular section of your image and cut out any unwanted areas, so you don't have to use multiple images for your different views.

You can crop your images automatically by selecting a view, zooming in on the part that you would like to focus on, then create a new view. The new view will automatically be cropped to reflect the zoomed area. If you use a floating window when setting a view up, you can resize the window itself to determine a specific area to be cropped.

 Hotspot

The Hotspot properties will be displayed when a Hotspot is selected in the Hotspot/view list.

Color

All color settings apply to paints applied using the painting tools. Click this color thumbnail to change the color of the painted Hotspot.

Transparency [0..100%]

Use this option to define how much transparency the Hotspot color should have. Higher values will make the Hotspot more transparent.

Highlight

Unfold the transparency command's arrow to access the highlight settings options. Click on the color thumbnail to change the color of the Hotspot when you hover over it with your mouse (its highlight).

Note that Highlight can only be seen when switching to Animate mode.

Transparency [0..100%]

Use this option to define how much transparency the highlight color should have. Higher values will make the Hotspot more transparent when highlighted.

Selected

Use this option to define how much transparency the selected Hotspot should have.

Transparency [0..100%]

Use this option to define how much transparency the selected Hotspot should have. Higher values will make the Hotspot more transparent when selected.

Link

Use this field to define which object will be linked to the selected Hotspot. When you Drag & drop an object from the Object Manager into a view, the Hotspot will automatically created and the object added to this field. You can change it anytime by dragging another object into the Link field.

Action

Use these command to define what should happen when selecting this Hotspot.

None

No action will be applied when selecting the Hotspot.

Move

When selecting this Hotspot, the Move tool will become active.

Scale

When selecting this Hotspot, the Scale tool will become active.

Rotate

When selecting this Hotspot, the Rotate tool will become active.

Command

Command

With this mode, you can set a specific command to run whenever you select the Hotspot. For example, you could set up a Hotspot that creates a Cube object every time you click on it. Open the Script Log to display commands IDs when you select a tool, create an object, etc., and enter their value (just the value, not the "call command", etc.. parameters) in the Command field below.

Note:
When using this mode, you don't necessarily need to link an object to the Hotspot. In this case, the Hotspot will be used as a trigger for a command, but not select any object.

In this example, clicking the Hotspot in Animate mode will open the Render Settings window.

View

Views

Use this mode to switch you active view to a specific view. Select the view to activate in the Views drop-down menu, below this entry.

Python

Script

Use this mode to run a Python script when clicking on the Hotspot. Write or paste your script in the Script field below.

 Tool

Tool options appear whenever one of the tools with options is selected.

Brush [1..2147483647]

Use this option to set the Brush tool size.

Lasso

Use this option to select the type of Lasso mode you would like to draw with.

Free

Select this mode to draw a free form.

Polygon

Select this mode to draw a polygonal shape.

Rectangle

Select this mode to draw a rectangle shape. Note that holding the Shift key has no impact when using the Lasso tool.

Shape

Use this option to select the type of shape to draw when using the Rectangle tool.

Rectangle

Select this type to draw rectangles. Hold the Shift key (after clicking with the mouse)to constrain the shape to a square.

Ellipse

Select this type to draw ellipses. Hold the Shift key (after clicking with the mouse) to constrain the shape to a circle.