Cinema 4D Cinema 4D Visualize, Broadcast, Studio Hair Objects and Tags Light Tag
Function available in CINEMA 4D Studio
Light

Basic Tag

Tag Properties

Include

This setting defines whether or not a light source should illuminate the hair. It’s also possible to exclude light sources from lighting hair.

Shadows

Use this setting to define the type of shadow the hair should cast. The following options are available:

None

The hair will cast no shadows, regardless of any light source settings.

Soft Shadows

The hair will always cast soft shadows, regardless of any light source settings (Hair-specific shadow maps settings should still be adjusted using this menu). All settings, with the exception of Traced Width, apply to soft shadows.

Density [0..+∞%]

Use this setting to define the shadow map’s overall shadow density (affects self-shadowing and shadows cast onto geometry).

Cast Density [0..+∞%]

Use this setting to define the shadow density of shadows cast onto non-hair scene objects. There is a correlation to the Density setting. If Density is set to 0, even a Cast Shadow value of 500% will not generate a cast shadow onto geometry.

Sample Size [0..512]

Use this setting to define the radius within which shadow maps will be sampled, from which an average value can be ascertained. Simply put: The larger the sample size, the softer the shadow will be.

Shadow Map
Resolution [64..16384]

Increasingly large shadow maps from top to bottom. Notice also the slight change in the shadows cast within the hair itself.