Cinema 4D / BodyPaint 3D Program Documentation Reference Cinema 4D Cinema 4D Prime Mesh Menu
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Weight Subdivision Surface

Subdivision Surface

Weight Subdivision Surface

You can weight Subdivision Surface objects using this tool. In order to do so the Subdivision Surfaces’ child object must be edited. Active points, edges or polygons can be weighted by pressing the left mouse button and dragging the mouse. If not already present a Subdivision Surface Weight tag will be created in which the weighting for each element will be saved.

For information on how to use the tool, look up Subdivision Surface object.