Cinema 4D Cinema 4D Prime Material Manager Shaders Channel Shaders
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Display Color

Basic

Display Color

Thinking Particles colored using a Houdini Asset.

This shader links to an object’s color (defined by the Use Color option) and colors the object accordingly when rendered. This shader has no other settings.

This is especially useful when working with Thinking Particles whose geometry (the material then belongs to the particle geometry object) is colored per pixel according to the defined color.