Cinema 4D Prime Material Manager Shaders Volumetric Shaders Banji Shader
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D
Banji Shader

Basic Diffuse Specular 1 Specular 2 Specular 3 Transparency Reflection Environment Ambient Roughness Anisotropy Illumination Esoterica Assign

Basic Properties

Name

Here you can enter a name for the object.

Effect Options

Use the options below to activate the corresponding effect:

Diffuse
Specular 1
Specular 2
Specular 3
Transparency
Reflection
Environment
Ambient
Roughness
Anisotropy

Illumination

This is where you will find all settings relative to Global Illumination and the display of material channels in Enhanced OpenGL (not 3D Volume Shader) mode.

Assignment

Materials assigned to an object will be listed here. Alternately, an object can also be dragged and dropped into this field.