Cinema 4D / BodyPaint 3D Program Documentation Tutorials Light and Shadow Tutorial Lighting Fundamentals Illuminating an Old-Timer
Function available in CINEMA 4D Prime, Visualize, Broadcast, Studio & BodyPaint 3D

Adjusting Shadows

Our shadow beneath the car is still too bright. There are two ways we can solve this problem.

The image below shows clearly the difference Ambient Occlusion makes - at the top is the original scene, at bottom is the scene with the modified Floor object. The regions directly beneath the car are now darker and the car no longer "floats" above the ground.

The same effect can be applied to all scene objects by enabling Ambient Occlusion in the Render Settings menu. This may overwrite individual Ambient Occlusion settings.

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