The Forger exchange

Forger is Maxon's modeling and sculpting app for iOS mobile devices (e.g., iPad, iPhone). Forger saves scenes in *.fkp format. Cinema 4D can read and write this format. This allows a smooth exchange of files between the two programs, as long as the hardware running Forger and Cinema 4D are on the same network.

A roughly subdivided primitive can be created in Cinema 4D and the actual sculpting process can be done in Forger. Or you can sculpt in Forger and use the Remesh function in Cinema 4D.

What is exchanged?

Besides geometry and some of its functionalities (e.g., UVs, vertex colors, Facegroups - polygon selections via a Polygon Group tag) the following things, among others, are exchanged:

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Note in the program preferences (Import/Export/Forger) some options with which you can influence the transfer.

Cinema 4D Sync.

Cinema 4D Sync is a function that makes is possible to send sculpting objects back-and-forth via WiFi without having to save or do a manual file transfer.

As mentioned above, both devices on which Forger and Cinema 4D are running must be in the same network.

Note that the Announce Service to Local Network option must be enabled in the Preferences menu under Extensions / Forger File Transfer.

How does this work? There are two scenarios:

From Forger to Cinema 4D

In Forger, call up the Export command and select Send to Cinema 4D. A window will open (Send to C4D) where all Cinema 4D versions that are running and support this function are listed. Select the correct version.

In Cinema 4D, the window shown on the right will be displayed:

Here you will find the following commands:

Which scene elements actually land in Cinema 4D can be defined in the Preferences menu under Import/Export/Forger (*fkp) Import.

From Cinema 4D to Forger

In the main menu call up the Send Project to Forger command under Extensions. A window will open (Send to Forger) with a list of available devices. This list will initially be empty.

In Forger under Import you have to establish the "ability to receive" by clicking on Receive from Cinema 4D.

Now Cinema 4D will display devices that are ready to receive, as shown in the image on the right. Select the correct device and click on OK.

Now Forger will open a window in which you are asked if you want to open the scene sent from Cinema 4D (Open), save (Save) or decline (Decline). If you select Open, the scene will be opened in Forger.

Which scene elements are brought into Forger can be defined in the Preferences menu under Import/Export/Forger (*fpk) Export.

The Forger tag

After a Forger file has been imported, the respective objects will have a Forger tag. This tag will have additional settings compared to the normal tag settings. It only saves internal Forger information such as information about subdivision, layers and the like that will be evaluated by Forger. Make sure that you don't modify the sculpting object's topology in Cinema 4D, e.g., deleting or adding points. If you do, the Forger tag will turn red and the information contained in it will be useless. Forger will then interpret the scene as a new object without layers or other specific information that was previously created.