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OpenPBR Material


Overview

The OpenPBR material is a physically based über-shader that presents as a standardized combination of the Autodesk Standard Surface and the Adobe Standard Material models. It is hosted by the Academy Software Foundation (ASWF) and organized as a subproject of MaterialX.

More information about the history and design can be found on this page detailing the OpenPBR Surface specification.

 

The OpenPBR material is made up of several layers.

 

In practice, working with the OpenPBR material has many similarities to Redshift's Standard material, including the set up of special effects like thin-walled diffuse transmission as seen in materials like paper and leaves. The most readily apparent differences may be seen when using the Coat Darkening effect (enabled by default) and the behavioral differences in OpenPBR's Fuzz layer vs the Standard Material's Sheen.