![](../Resources/Images/icons/NET_MAXON_NBO_OP_MATERIAL.png)
Material Op
This Node can be used to create a connection between a Scene Node geometry and a material. This can be a standard material, a Physical material, Node material or Uber material.
If you want to edit the properties of a Node Material using this Scene Node interface you can us a Material Parametrization Node to do so. Note that special materials such as Architecture Grass and the Sketch and Toon material do not yet work in this Scene Node environment.
![](../Resources/Images/045376.jpg)
![](../Resources/Images/halvar.png)