--- title: "New Layerset" url: "https://help.maxon.net/c4d/en-us/Content/html/11592.html" section_path: "BodyPaint 3D > Layer Menu > New Layerset" command_id: "170664" description: "Use this option to create a new layer set. You may already be familiar with this functionality if you use Photoshop. With it you can manage sets of …" --- # New Layerset ![Image: 005627.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/005627.jpg) Use this option to create a new layer set. You may already be familiar with this functionality if you use Photoshop. With it you can manage sets of layers. Layers can be relocated via drag & drop. A layer set is a hierarchy of several layers, in which layers can be moved or made invisible. Layer sets can be opened and closed via the **+** and **-** icons. Just as you can with layers, layer sets can be renamed by double-clicking on the name. Layer sets created in Photoshop will remain intact when opened in BodyPaint 3D. > **Tip:** To edit layer sets, we recommend you use the Layer Manager or one of the following modes (Display menu) in the **Material Manager**: **Layer Manager (Expanded/Compact)**, **Layer Manager (Expanded)**. # Pass Through the Blending mode An additional blend mode, named **Pass Through**, is available for layer sets. If this mode has been activated for a layer set, BodyPaint 3D will ignore the layer set – but not the layers contained in it! The layers will be treated as if they were not part of a layer set. When another mode besides **Pass Through** is applied, layers contained in a layer set will initially be processed using each layer's respective blend mode. Subsequently, these layers will be blended as a whole using the layer set's blend mode.