--- title: "Viewport Solo Mode" url: "https://help.maxon.net/c4d/en-us/Content/html/52991.html" section_path: "Modes Menu > Viewport Solo Mode" description: "When working with large/complex scenes it can be difficult to hide or display specific objects or object groups. Often you want to concentrate your work …" --- # Viewport Solo Mode When working with large/complex scenes it can be difficult to hide or display specific objects or object groups. Often you want to concentrate your work on a specific area within the scene. In addition to the colored dots in the **Object Manager** and the layers (see [Layer Manager and Layer Concept](https://help.maxon.net/c4d/en-us/Content/html/11074.html.md)), this can now also be done using selections. This works as follows: Only the selected object (with a few exceptions, see below) is visible in the Viewport and all other objects are hidden. If an object is an element of a Generator (e.g., SDS or Lathe), the generated object will still be shown. The **Viewport Solo** mode has no effect on rendering. Viewport Solo Here you can enable or disable the Solo mode. Viewport Solo Hierarchy This mode displays only the selected objects, including their Child objects. Viewport Solo Automatic This option determines the following: - **Enabled**: The visibility of objects will be defined automatically when they are selected (this reflects the expected **Solo** mode behavior). - **Disabled**: Nothing will change with regard to visibility when additional selections are made. Example workflow for **Disabled**: - First, enable all 3 Solo options. - Click on the hierarchy that you want to make visible or that you want to edit. Only this one will be shown. - Disable the **Viewport Solo Automatic** option. You can now select and edit within the "available" selection without affecting the visibility of the Solo function. If you want to quickly update visibility in the viewport, Cinema 4D 2026.1 and later versions offer the option to do so using the **Viewport Solo On/Refresh** command. This means you don't have to disable and enable **Viewport Solo** separately to update visibility. If the **Viewport Solo** option is deactivated, this command also activates it. You can find this command in the [Command Manager](https://help.maxon.net/c4d/en-us/Content/html/5224.html.md), where you can conveniently assign a keyboard shortcut to it for the fastest possible access.