--- title: "Convert Vertex Map" url: "https://help.maxon.net/c4d/en-us/Content/html/55293.html" section_path: "Select Menu > Convert Vertex Map" command_id: "431000169" description: "Using this command, one Vertex Map tag (or up to four) can be converted to a Vertex Color tag. Converting the other way around is also possible whereby a …" --- # Convert Vertex Map ![Image: 040418.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/040418.jpg)\ Converting Vertex Colors to Vertex Maps and vice-versa (alpha not included here). Using this command, one Vertex Map tag (or up to four) can be converted to a Vertex Color tag. Converting the other way around is also possible whereby a Vertex Color tag can be converted to up to four Vertex Map tags (named R, G and B and A). Why four? Well, a Vertex Color tag can have 3-4 ,channels’: R (red), G (green), B (blue) and A (alpha). A Vertex Map tag on the other hand contains only a single channel. When importing scenes from foreign formats, it can occur that colors arrive in the form of 3 Vertex Maps. In such cases, this command can be used to convert them. ### Convert Use this setting to define what should be converted: - **To Vertex Color**: Vertex Map tag -> Vertex Color tag - **To Vertex Map**: Vertex Color tag -> Vertex Map tag - **Fill Vertex Color**: Vertex Map tag grayscale -> colored Vertex Color tag The Fill Vertex Color mode uses a defined **Color** to color a Vertex Map (the tag must be dragged into the field of the same name). This makes it possible, for example, to create a red gradient from a grayscale gradient (or a blue tone as in the image above). The result is always a Vertex Color tag. The other settings work as described above. ### Source and Target Settings ### Invert Depending on what you want to convert, you will find either 1 **Source** and 4 **Target** or 4 Source and 1 **Target** field (**Fill Vertex Color** is slightly different and is described below). At least one of the **Source** fields must always be filled because these are the input tags. If you want to modify existing tags, drag these into the respective **Target** field. Otherwise you have to create new tags that are converted directly using the **Create** button. If the **Invert** option is enabled, the respective grayscale will be inverted (light to dark and vice-versa). ### Convert Click on the **Convert** button to convert the Target tag.