--- title: "Base" url: "https://help.maxon.net/c4d/en-us/Content/html/CARPAINTMATERIAL_C7EC42B9_38AC_4246_8B8D_D80DFF837B84-JTU8QIL4PT4LNYMU_FOWMB.html" section_path: "The Node Editor > The individual Assets > Material > Car Paint Material > Base" element_id: "CARPAINTMATERIAL_C7EC42B9_38AC_4246_8B8D_D80DFF837B84" group_id: "JTU8QIL4PT4LNYMU_FOWMB" description: "This setting can be used to adjust the car paint's base color. This is the material's bottom-most diffuse color layer (with which the flakes are combined …" --- ## Base ### Base Color Parameter ID: `INPORT_XI0IACDBLBXGWFNBH0_7VK` This setting can be used to adjust the car paint's base color. This is the material's bottom-most diffuse color layer (with which the flakes are combined since they don't have their own color). ### Color Shift Parameter ID: `INPORT_AIUM50PXO9WTP_HACT50D1` · Range: [0..100%] ![Image: 043204.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/043204.jpg)\ A Color Shift with different Base Colors. This setting can be used to simulate an interference or flip-flop paint. This type of paint has a different color – within a certain range – depending on the angle from which it is viewed. In reality, this effect is generated by light interference and is therefore created using a Thinfilm Node. Increasing the Color Shift values will strengthen the effect correspondingly. A value of 0% will disable the effect. ### Roughness Parameter ID: `INPORT_DBEKR83OLTRNZDBLYAVMCK` · Range: [0..100%] This setting can be used to define the roughness of the color beneath the clear coat. The smaller the value, the closer the material will be to a polished, reflective metal. The larger the value, the more diffuse or "silky” the surface will be.