--- title: "Curvature" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_CURVATURE.html" section_path: "The Node Editor > Redshift Nodes > Redshift Texture Nodes > Curvature" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_CURVATURE" description: "This page describes the Curvature node of the Redshift renderer in Cinema 4D. It shades by convex or concave surface curvature — the classic mask source …" --- # Curvature > **Note:** **What is it about?** > > This page describes the **Curvature node** of the Redshift renderer in **Cinema 4D**. It shades by convex or concave surface curvature — the classic mask source for edge wear, dirt in cavities and procedural weathering. This shader shades an object based on surface curvature. It features two modes: Convex and Concave. | | | | --- | --- | | ![Image: Lambert Renderc2aa.png](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/Resources/Images/Lambert%20Renderc2aa.png) | ![Image: Convex Curvature Render1722.png](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/Resources/Images/Convex%20Curvature%20Render1722.png) | | *Basic render of object* | *Curvature shader assigned to object* |