--- title: "Environment" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_ENVIRONMENT.html" section_path: "The Node Editor > Redshift Nodes > Redshift Environment Nodes > Environment" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_ENVIRONMENT" description: "This page covers the Environment node of the Redshift renderer in Cinema 4D. It projects a texture as scene surroundings — the basis for HDRI lighting …" --- # Environment > **Note:** **What is it about?** > > This page covers the **Environment node** of the Redshift renderer in **Cinema 4D**. It projects a texture as scene surroundings — the basis for HDRI lighting backgrounds and reflections, with selectable projection modes. This is our basic environment shader, which takes a texture map as an input and projects it based on the projection mode. ![Image: C4D_Redshift_Evironment_Shader_1.png](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/Resources/Images/C4D_Redshift_Evironment_Shader_1.png)