--- title: "Material" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_MATERIAL.html" section_path: "The Node Editor > Redshift Nodes > Redshift Material Nodes > Material" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_MATERIAL" description: "This page covers the deprecated Redshift Material in Cinema 4D, the former all-purpose PBR uber-shader with coating, reflection, refraction and SSS. It …" --- # Material > **Note:** **What is it about?** > > This page covers the deprecated **Redshift Material** in **Cinema 4D**, the former all-purpose PBR uber-shader with coating, reflection, refraction and SSS. It remains documented for existing scenes — new materials should use the Standard or OpenPBR material. > **Important:** This shader is deprecated! Please use the [Standard Material](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_STANDARDMATERIAL.html.md) instead. This is a general purpose material that is physically plausible, energy conserving and aligned with 'PBR' based principles. It offers two layers of reflection (a coating and base reflection), transmission/refraction, diffuse lighting and sub-surface scattering to accurately model a wide variety of materials ranging from glass, metals, plastic to skin.\ The material is grouped into several sections: - The 'Base Properties' section contains the most commonly used properties of a material, covering diffuse, reflections, sheen, refraction, sub-surface transmission and *single* scattering effects. - The 'Sub-Surface Multiple Scattering' section contains properties for sub-surface *multiple* scattering for modeling complex materials such as wax and skin. - The 'Coating' section contains properties commonly used for clear-coat reflections. - The 'Overall' section contains properties applied to the material as a whole, such as opacity. - The 'Optimizations' section contains properties that allow you to fine-tune the performance of the material. - The 'Advanced' section contains properties not commonly used, but necessary for extra control.