--- title: "Vector Exp" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHEXPVECTOR.html" section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Exp" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHEXPVECTOR" description: "This page covers the Vector Exp node of the Redshift renderer in Cinema 4D. It computes e^x for each vector component individually — the vector-valued …" --- # Vector Exp > **Note:** **What is it about?** > > This page covers the **Vector Exp node** of the Redshift renderer in **Cinema 4D**. It computes e^x for each vector component individually — the vector-valued counterpart of the scalar Exp node. Returns the exponential of *Input*, using the following formula: e^ *Input*, which is performed for all three vector components individually > **Note:** This is the inverse function of Ln.