--- title: "Vector Frac" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHFRACVECTOR.html" section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Frac" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHFRACVECTOR" description: "This page describes the Vector Frac node of the Redshift renderer in Cinema 4D. It returns the fractional part of each component — commonly used to wrap …" --- # Vector Frac > **Note:** **What is it about?** > > This page describes the **Vector Frac node** of the Redshift renderer in **Cinema 4D**. It returns the fractional part of each component — commonly used to wrap UV coordinates into repeating tiles. Returns the fractional part of *Input*. For example, 1.5, 0.7, 0 will be returned as 0.5, 0.7, 0.