--- title: "Vector Mul" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMULVECTOR.html" section_path: "The Node Editor > Redshift Nodes > Redshift Math Nodes > Math Vector Nodes > Vector Mul" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSMATHMULVECTOR" description: "This page describes the Vector Mul node of the Redshift renderer in Cinema 4D. It multiplies two vectors component-wise — e.g. scaling UVs per axis or …" --- # Vector Mul > **Note:** **What is it about?** > > This page describes the **Vector Mul node** of the Redshift renderer in **Cinema 4D**. It multiplies two vectors component-wise — e.g. scaling UVs per axis or tinting vector data. Returns *Input 1* \* *Input 2*, so every vector component of *Input 1* gets multiplied with the same component of *Input 2*.