--- title: "Vector To Scalars" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS.html" section_path: "The Node Editor > Redshift Nodes > Redshift Utility Nodes > Redshift Conversion Nodes > Vector To Scalars" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS" description: "This page describes the Vector To Scalars node of the Redshift renderer in Cinema 4D. It splits a vector into its X, Y and Z components — so single axes …" --- # Vector To Scalars > **Note:** **What is it about?** > > This page describes the **Vector To Scalars node** of the Redshift renderer in **Cinema 4D**. It splits a vector into its X, Y and Z components — so single axes can be processed or used as masks individually. A given 3D vector is split into its components for X, Y and Z. ## In this section - [Preview](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_PREVIEW.html.md) - [Basic](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_BASIC.html.md) - [Inputs](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_INPUTS.html.md) - [Outputs](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_RSVECTORTOSCALARS-NET_MAXON_NODE_BASE_GROUP_OUTPUTS.html.md)