--- title: "Skin" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN.html" section_path: "The Node Editor > Redshift Nodes > Redshift Legacy Nodes > Skin" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN" description: "This page refers to the Skin material of the Redshift renderer in Cinema 4D. It is a specialized multi-layer subsurface-scattering shader for human skin …" --- # Skin > **Note:** **What is it about?** > > This page refers to the **Skin material** of the Redshift renderer in **Cinema 4D**. It is a specialized multi-layer subsurface-scattering shader for human skin; current workflows usually achieve this with the [OpenPBR](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_OPENPBRMATERIAL.html.md) or [Standard](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_STANDARDMATERIAL.html.md) material's SSS instead. ## In this section - [Preview](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-NET_MAXON_NODE_BASE_PREVIEW.html.md) - [Basic](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-NET_MAXON_NODE_BASE_GROUP_BASIC.html.md) - [Scattering Layers](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN_GROUP_224.html.md) - [Reflections](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN_GROUP_230.html.md) - [Bump Mapping](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN_GROUP_236.html.md) - [Outputs](https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_SKIN-NET_MAXON_NODE_BASE_GROUP_OUTPUTS.html.md)