--- title: "Vertex Attribute" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_VERTEXATTRIBUTELOOKUP.html" section_path: "The Node Editor > Redshift Nodes > Redshift Utility Nodes > Redshift Attribute Nodes > Vertex Attribute" element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_VERTEXATTRIBUTELOOKUP" description: "This page covers the Vertex Attribute node of the Redshift renderer in Cinema 4D. It reads per-vertex colors and values — such as vertex maps — into the …" --- # Vertex Attribute > **Note:** **What is it about?** > > This page covers the **Vertex Attribute node** of the Redshift renderer in **Cinema 4D**. It reads per-vertex colors and values — such as vertex maps — into the shader, letting painted mesh data drive material properties. This shader gives you access to color and scalar per-vertex attributes. This can be used as an alternative to the more flexible [Color User Data](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/html/Color%2BUser%2BData.html.md) and [Scalar User Data](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/html/Scalar%2BUser%2BData.html.md) nodes, which can access point, object *and* vertex attributes.