--- title: "Cannonball Distribution" url: "https://help.maxon.net/c4d/en-us/Content/html/COM_ROCKETLASSO_NEUTRON_ASSET_DISTRIBUTION_CANNONBALL.html" section_path: "The Node Editor > The individual Assets > Distribution > Cannonball Distribution" element_id: "COM_ROCKETLASSO_NEUTRON_ASSET_DISTRIBUTION_CANNONBALL" description: "This page covers the Cannonball Distribution, a node asset for the MoGraph Cloner in Cinema 4D. It saves you from manually arranging pyramid stacks — …" --- # Cannonball Distribution > **Note:** **What is it about?** > > This page covers the **Cannonball Distribution**, a node asset for the MoGraph Cloner in **Cinema 4D**. It saves you from manually arranging pyramid stacks — think cannonballs, oranges on a market stand or stacked barrels — and keeps the pile intact when the clone count changes. This distribution can be loaded directly via the **Browse** button of a [Cloner Object](https://help.maxon.net/c4d/en-us/Content/html/OMOGRAPH_CLONER.html.md) if the *Cloner Object* uses the *Advanced* mode. This distribution enables the stacking of object copies in the form of triangular or square pyramids, for example. ![Image: 2026-0_Distribution_Cannonball_01.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2026-0_Distribution_Cannonball_01.png)\ Examples of the structures that can be created using the Cannonball Distribution.