--- title: "Alembic Export Settings" url: "https://help.maxon.net/c4d/en-us/Content/html/FALEMBICEXPORT.html" section_path: "Configuration > Preferences > Import/Export > Alembic > Alembic Export Settings" element_id: "FALEMBICEXPORT" command_id: "1028082" description: "This page covers the Alembic (.abc) export settings in Cinema 4D. Alembic bakes animated geometry into caches that other DCCs and renderers read reliably …" --- # Alembic Export Settings > **Note:** **What is it about?** > > This page covers the **Alembic (.abc) export settings** in **Cinema 4D**. Alembic bakes animated geometry into caches that other DCCs and renderers read reliably — including tips for exporting animated generators correctly. The following elements can be exported: - Meshes and UV coordinates and polygon selections - SDS (with proper Type and Weighting settings) - Cameras - Splines (including *Vertex Maps* and *Vertex Colors*) - Hair object Guides (not the hairs themselves unless their [Type](https://help.maxon.net/c4d/en-us/Content/html/OHAIR-HAIRSTYLE_GROUP_RENDER.html.md) is set to Spline) - Particles - Vertex Maps/Colors - [Level Of Detail (LOD)](https://help.maxon.net/c4d/en-us/Content/html/OLOD.html.md) (**LOD Mode** Child Objects) will be exported. Make sure that the Visibility option is enabled for export. The LOD criteria Screen H, Screen V and Screen Surface are not supported (the state at the time of export will be exported). Otherwise the following applies: - Subdivision Surfaces cannot be located in Generators (e.g., Symmetry object) if they should be exported as subdivision surfaces The export process can be aborted at any time by pressing the `Esc` key. Note that when exporting animated Generators, geometry will be generated at the start of the export process (i.e., the Extrude object's **Move** setting should not be set to 0; set the keyframe value to 0.0001, for example). Otherwise the Generator will not be exported correctly.