--- title: "Alembic Import Settings" url: "https://help.maxon.net/c4d/en-us/Content/html/FALEMBICIMPORT.html" section_path: "Configuration > Preferences > Import/Export > Alembic > Alembic Import Settings" element_id: "FALEMBICIMPORT" description: "This page refers to the Alembic (.abc) import settings in Cinema 4D. They control how cached geometry and animation from other applications are brought in …" --- # Alembic Import Settings > **Note:** **What is it about?** > > This page refers to the **Alembic (.abc) import settings** in **Cinema 4D**. They control how cached geometry and animation from other applications are brought in — as referenced Alembic objects or editable geometry. The following elements can be imported: - Meshes with UV coordinates (when using multiple UV sets, these should each have unique names), polygon selections (FaceSets) and Normals (vertex and polygon Normals) - Curves can be imported either as segmented Splines or as Hair objects (as long as all segments have the same size). Importing as Splines also supports Vertex Maps/Colors. - Cameras - Points / Particles are imported using a Thinking Particles **Geometry** object named **Emitter**. - Points, Transforms, SDS (with correct **Type** and weighting) - Vertex Colors - [Level Of Detail (LOD)](https://help.maxon.net/c4d/en-us/Content/html/OLOD.html.md) (**LOD Mode** Child Object) will be imported by making the objects visible (make sure that the **Visibility** option is enabled on import) or if the respective export options (in Cinema 4D **Merge Generated**) are enabled, per morph. Otherwise the following applies: - Animations will not be displayed with keyframes in the Timeline but will remain in the Alembic file (but can be assigned a [Animation Settings](https://help.maxon.net/c4d/en-us/Content/html/OALEMBICGENERATOR-ID_OBJECTPROPERTIES.html.md) in the Alembic object or Alembic Morph tag with new timing)