--- title: "COLLADA 1.5 Export" url: "https://help.maxon.net/c4d/en-us/Content/html/FCOLLADA15EXPORT.html" section_path: "Configuration > Preferences > Import/Export > COLLADA > COLLADA 1.5 Export" element_id: "FCOLLADA15EXPORT" command_id: "1025755" description: "This page documents Cinema 4D's file export options for the COLLADA 1.5 format (.dae). COLLADA is an XML-based interchange format for transferring scenes …" --- # COLLADA 1.5 Export > **Note:** **What is it about?** > > This page documents **Cinema 4D**'s file export options for the COLLADA 1.5 format (.dae). COLLADA is an XML-based interchange format for transferring scenes, geometry and animation to other 3D applications and game engines; the page lists which scene elements are supported during export. Cinema 4D supports the following elements for Export: - Materials with the following channels: Color (color, brightness, texture), Luminance (color, brightness, texture), Specular in the Reflectance channel (width, height, color, brightness, texture), reflection in the Reflectance channel (color, brightness, texture), Transparency (color, brightness, texture). - Layer name and assignment - Hierarchies - Geometry, incl. N-Gons, Normals and UV coordinates - Splines as approximate linear Splines. - Light sources (Omni, Spot and Area light as well as Infinite) - Cameras - Joints with links/skinning under the following conditions:\ - A Skin object can only affect a single Polygon object\ - A Polygon object can only have a single Weight tag\ - If a Polygon object is affected by several Deformers the Skin object must be placed last in the hierarchy. - Animations (Position, Scale, Rotation)