--- title: "Forger Export" url: "https://help.maxon.net/c4d/en-us/Content/html/FFORGERIOSAVER.html" section_path: "Configuration > Preferences > Import/Export > The Forger exchange > Forger Export" element_id: "FFORGERIOSAVER" command_id: "1057664" description: "This page documents the Forger export in Cinema 4D. It sends geometry with UVs and vertex colors to the Forger sculpting app — generators are transferred …" --- # Forger Export > **Note:** **What is it about?** > > This page documents the **Forger export** in **Cinema 4D**. It sends geometry with UVs and vertex colors to the Forger sculpting app — generators are transferred as baked polygon results. When exporting, note that only geometry and a few other elements (e.g., UV, vertex colors) can be exported to Forger. More advanced functionality, such as most generators (exception: primitives and instances) will not survive the double exchange. Only the generator result is transferred polygonally,, i.e., when importing back to Cinema 4D, no Generator object as such is created.