--- title: "Kink" url: "https://help.maxon.net/c4d/en-us/Content/html/MHAIRMATERIAL-HAIRMATERIAL_GROUP_KINK.html" section_path: "Simulate Menu > The Simulation System > Hair > Hair material > Hair Material > Kink" element_id: "MHAIRMATERIAL" group_id: "HAIRMATERIAL_GROUP_KINK" description: "The Kink channel is similar to Frizz. It also uses an internal Noise filter to give the hair shaft a chaotic look. The Kink filter, though, roughly …" --- ## Kink The **Kink** channel is similar to **Frizz**. It also uses an internal Noise filter to give the hair shaft a chaotic look. The **Kink** filter, though, roughly maintains the original shape of the shaft (**Frizz** can be used to completely change the shape of the hair shaft). ### Kink Parameter ID: `HAIRMATERIAL_KINK` · Range: [-∞..+∞%] ![Image: 005222.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/005222.jpg)\ Left: A lower **Kink** value. Right: A higher **Kink** value. The **Kink** slider lets you define the strength of the **Kink**. The higher the value, the more kink the hair will have. ### Variation Parameter ID: `HAIRMATERIAL_KINK_VAR` · Range: [0..100%] Use this setting to vary the overall kink of the hair (No hair will be kinked alike!). ### Scale X Parameter ID: `HAIRMATERIAL_KINK_SCALE_X` · Range: [0..+∞%] ### Scale Y Parameter ID: `HAIRMATERIAL_KINK_SCALE_Y` · Range: [0..+∞%] ![Image: 005223.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/005223.jpg)\ Viewed from above, the **Scale X / Scale Y** values are set to 10%, 100% and 1000% respectively. Use these two settings to define a chaotic change of direction of the hair. The greater the value, the more often the hair will be kinked. You can also enter values greater than 100%, if desired. > **Tip:** Make sure not to enter equal values for **Scale X** and **Scale Y**. This would lead to **Kink** being applied only on a single layer. ### Amount Parameter ID: `HAIRMATERIAL_KINK_AMOUNT` · Range: [0..100%] Use this slider to adjust the percentage of hair that should be affected by **Kink**. ### Curve Parameter ID: `HAIRMATERIAL_KINK_CURVE` **Curve** lets you define precisely to what degree, along the length of the shaft of hair, **Kink** should affect the hair. ### Texture Parameter ID: `HAIRMATERIAL_KINK_SHADER` ![Image: 005224.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/005224.jpg)\ The kink in the image above was produced using the texture at the bottom left. If you want hair to kink over an entire surface, load a texture into the **Texture** field.