--- title: "Substance 3D Material" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_IO_SUBSTANCE_NODE_SUBSTANCE.html" section_path: "The Node Editor > Redshift Nodes > Redshift Material Nodes > Substance 3D Material" element_id: "NET_MAXON_IO_SUBSTANCE_NODE_SUBSTANCE" description: "This page documents the Substance 3D Material node in Cinema 4D. It loads Adobe Substance (.sbsar) assets and exposes their parameters and texture outputs …" --- # Substance 3D Material > **Note:** **What is it about?** > > This page documents the **Substance 3D Material node** in **Cinema 4D**. It loads Adobe Substance (.sbsar) assets and exposes their parameters and texture outputs inside node materials — parametric material import from the Substance ecosystem. This Node is able to read an Adobe Substance 3D Asset file ( .sbsar ) and provide its settings and texture output within a Node material. You can also add this Node manually to an existing Redshift Node material. However, it is easier if you load the desired Substance 3D Asset via the *Create/Utilities/Substance* command in the *Material Manager*. This automatically creates a *Redshift Standard Material* in which a *Substance 3D Material Node* loads the desired asset and links its textures to the material. [On this page](https://help.maxon.net/c4d/en-us/Content/html/55382.html.md) you [will](https://help.maxon.net/c4d/en-us/Content/html/SUBSTANCE_WITH_REDSHIFT.html.md) find detailed information on the use of Substance 3D Assets in Cinema 4D , especially in combination with Redshift .