--- title: "Standard Particles" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NBO_NODE_DISTRIBUTION_PARTICLE_SP.html" section_path: "The Node Editor > The individual Assets > Distribution > Standard Particles" element_id: "NET_MAXON_NBO_NODE_DISTRIBUTION_PARTICLE_SP" description: "This page describes the Standard Particles distribution node of the Scene Nodes system in Cinema 4D. It feeds particles of the standard particle system …" --- # Standard Particles > **Note:** **What is it about?** > > This page describes the **Standard Particles distribution node** of the Scene Nodes system in **Cinema 4D**. It feeds particles of the standard particle system into node setups as an animated distribution — bridging simulation and Scene Nodes. The standard particle system of Cinema 4D is perfectly suited for daily tasks where, for example, particles are to be assigned objects and moved through space by gravity or fields. With the help of this node, such particles can also be used within the node system and used like an animated distribution. In addition to the position of the particles, their velocities and directions can also be evaluated. Standard particles can be activated as a separate node or as a mode within a **Distribution Op** node. ![Image: 045792.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/045792.jpg)\ Standard particles can be directly integrated as a distribution and used as usual to place objects. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045791.c4d)