--- title: "Volume Voxel Fill" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NBO_NODE_DISTRIBUTION_VOLUME_FILLGEOMETRY.html" section_path: "The Node Editor > The individual Assets > Distribution > Volume Voxel Fill" element_id: "NET_MAXON_NBO_NODE_DISTRIBUTION_VOLUME_FILLGEOMETRY" description: "This page covers the Volume Voxel Fill distribution node of the Scene Nodes system in Cinema 4D. It fills a volume with a uniform voxel grid whose centers …" --- # Volume Voxel Fill > **Note:** **What is it about?** > > This page covers the **Volume Voxel Fill distribution node** of the Scene Nodes system in **Cinema 4D**. It fills a volume with a uniform voxel grid whose centers become distribution points — solid, evenly packed fillings for any shape. This node calculates a distribution that lies within an assigned volume. For this purpose, a uniform voxel structure is used, whose voxel size also determines the number of distribution points within the volume. ![Image: 045801.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/045801.jpg)\ The volumes of closed shapes can be filled with a voxel distribution. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045802.c4d)