--- title: "Radial" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_FIELD_RADIAL.html" section_path: "The Node Editor > The individual Assets > Experimental > Radial" element_id: "NET_MAXON_NEUTRON_ASSET_FIELD_RADIAL" description: "This page describes the Radial Field node of the Scene Nodes system in Cinema 4D. It sweeps the field strength around an axis like an angular gradient — …" --- # Radial > **Note:** **What is it about?** > > This page describes the **Radial Field node** of the Scene Nodes system in **Cinema 4D**. It sweeps the field strength around an axis like an angular gradient — ideal for clock-hand or pie-slice-shaped effects. This Field's structure is based on a radial progression on a plane that is perpendicular to the selected **Index**. As with a color gradient, for example, there is always a line at which the minimum and maximum Field Strengths meet. In-between there is a value transition that progresses radially and is calculated linearly. The distance between the defined **Index** doesn't play a role for the calculation of the Field Strength.