--- title: "Edge Break" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_EDGEBREAK.html" section_path: "The Node Editor > The individual Assets > Geo Selection > Edge Break" element_id: "NET_MAXON_NEUTRON_ASSET_GEOEDGEBREAK" description: "This page describes the Edge Break node of the Scene Nodes system in Cinema 4D. It selects edges or polygons by the angle between adjacent faces — …" --- # Edge Break > **Note:** **What is it about?** > > This page describes the **Edge Break node** of the Scene Nodes system in **Cinema 4D**. It selects edges or polygons by the angle between adjacent faces — automatically finding hard edges for bevels, seams or shading splits. This node can select edges or polygons based on their angle to adjacent faces. ![Image: 046120.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/046120.jpg)\ This function allows the selection of edges or polygons where a given angle is exceeded. In this example, the outer edges of a tube were automatically selected and extruded. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/046119.c4d)