--- title: "Points to Line" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_POINTSTOLINE.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Points to Line" element_id: "NET_MAXON_NEUTRON_ASSET_POINTSTOSPLINE" description: "This page documents the Points to Line node of the Scene Nodes system in Cinema 4D. It builds a linear spline from an array of position vectors — the …" --- # Points to Line > **Note:** **What is it about?** > > This page documents the **Points to Line node** of the Scene Nodes system in **Cinema 4D**. It builds a linear spline from an array of position vectors — the direct route from computed coordinates to a usable curve. This Node makes it possible to more easily create linear splines whose points are based on an Array of individual position vectors. ![Image: R25_PointsToLine.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_PointsToLine.jpg)\ The Points to Line Node offers to build Line geometry from a stream of position vectors or an array of positions. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/R25_PointsToLine.c4d)