--- title: "Solidify" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_GEO_SOLIDIFY.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Solidify" element_id: "NET_MAXON_NEUTRON_ASSET_GEO_SOLIDIFY" description: "This page describes the Solidify node of the Scene Nodes system in Cinema 4D. It gives open shapes a wall thickness by extruding polygons while keeping …" --- # Solidify > **Note:** **What is it about?** > > This page describes the **Solidify node** of the Scene Nodes system in **Cinema 4D**. It gives open shapes a wall thickness by extruding polygons while keeping the original surface — the node counterpart of the Thicken workflow. This Node can be used to add a wall thickness to shapes. The polygons will be extruded together while maintaining the original surfaces. ![Image: R25_Solidify.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_Solidify.jpg)\ The Solidify Node offers a useful function to thicken flat shapes such as a plane. Closed shapes can also be modified in order to add a wall strength. This is shown in this example on a cube that new has a smaller cube in its inner. The same functionality is also available with the Modeling Op Node as shown in the upper branch of the example. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/R25_Solidify.c4d)