--- title: "Cycle index" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_MATH_CYCLEINDEX.html" section_path: "The Node Editor > The individual Assets > Math > Cycle index" element_id: "NET_MAXON_NEUTRON_ASSET_MATH_CYCLEINDEX" description: "This page documents the Cycle Index node of the Scene Nodes system in Cinema 4D. It wraps integer sequences into repeating ranges like a modulo counter — …" --- # Cycle index > **Note:** **What is it about?** > > This page documents the **Cycle Index node** of the Scene Nodes system in **Cinema 4D**. It wraps integer sequences into repeating ranges like a modulo counter — keeping loop indices within bounds in iterative node setups. This Node is intended for processing values that are to be used as a continuous, integer number sequence (integer values), e.g., in loops. The function is comparable to the use of the Modulo function, by which number ranges can be limited and repeatedly converted. A continuous sequence of numbers between 0 and 19 can thus be converted, for example, into four repeating sequences of the values 0 to 4.