--- title: "Geoposition on Sphere" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_MATH_GEOPOSITIONONSPHERE.html" section_path: "The Node Editor > The individual Assets > Conversion > Geoposition on Sphere" element_id: "NET_MAXON_NEUTRON_ASSET_MATH_GEOPOSITIONONSPHERE" description: "This page documents the Geoposition on Sphere node of the Scene Nodes system in Cinema 4D. It converts latitude and longitude into a full …" --- # Geoposition on Sphere > **Note:** **What is it about?** > > This page documents the **Geoposition on Sphere node** of the Scene Nodes system in **Cinema 4D**. It converts latitude and longitude into a full position-and-orientation matrix on a sphere — placing markers or objects accurately on globes. This Node calculates a matrix that includes the position and orientation of a location on a sphere, that is given by latitude and longitude angles. ![Image: R25_GeoOnSphere.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_GeoOnSphere.jpg)\ Given Latitudes and Longitudes get converted to a 3D position on a sphere.