--- title: "Bricks" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_OP_BRICKWALL-GC15OAAVCD_MM3U_HJJWEE.html" section_path: "The Node Editor > The individual Assets > Experimental > Brick Wall > Bricks" element_id: "NET_MAXON_NEUTRON_ASSET_GENERATOR_BRICKWALL" group_id: "GC15OAAVCD_MM3U_HJJWEE" description: "Here you can add an additional shape or merely a Matrix Op Node's output in order to assign the brick wall to a parent system." --- ## Bricks ### Op Input Here you can add an additional shape or merely a Matrix Op Node's output in order to assign the brick wall to a parent system. ### Seed Parameter ID: `INPORT_ZIGMC4ROHRLOPWXDPWYPRL` · Range: [-2147483648..2147483647] The calculation of the brick size and color is based on a random calculation, which can be defined using this value. If this value is changed, the brick pattern will be modified accordingly. ### Width (Minimum) Parameter ID: `INPORT_EWUIHFUGFZ5OMRIVLFDIQB` · Range: [0..+∞m] ### Width (Maximum) Parameter ID: `INPORT_BPT1Z5CSKZPVPKJNTW1WRH` · Range: [0..+∞m] The bricks’ width will be varied randomly. Use these values to define the bandwidth and therewith the permitted stone width. If both values are identical, bricks with an identical size will be generated. ### Height Parameter ID: `INPORT_ZTGXLXPRL9UIANTIIZ2RE9` · Range: [0..+∞m] This value defines the height of the bricks. ### Depth Parameter ID: `INPORT_VK0MBF3EFNFLUN5YJXMQCA` · Range: [15..+∞m] This value defines the depth of the bricks. ### Fillet Radius Parameter ID: `INPORT_VV97YBHZN90R20ZIV_IZ8H` · Range: [0..+∞m] The edges of the squares of which the bricks consist can be rounded using this value. Generally speaking, five segments will be used for the fillet. ### Color 1 Parameter ID: `INPORT_KZCUH5KGC9YHTES36CVGIF` ### Color 2 Parameter ID: `INPORT_QE1U_YG4D9FIRG334QJVUC` The bricks’ colors are made up of randomly layered colors, which are defined here. Color 1 serves as the base color over which the random portion of Color 2 is lain. If you only want to apply a color's brightness variations, define the base color for Color 1 and set Color 2 to a grayscale color. ### Randomization Parameter ID: `INPORT_BTMWYUDQFDPJMVVBN5SEOC` · Range: [0..100%] This percent value defines the random distribution of color on the bricks.