--- title: "Flight Path" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_ASSET_PRIMITIVE_SPLINE_FLIGHTPATH.html" section_path: "The Node Editor > The individual Assets > Geo Spline > Flight Path" element_id: "NET_MAXON_NEUTRON_ASSET_PRIMITIVE_SPLINE_FLIGHTPATH" description: "This page covers the Flight Path node of the Scene Nodes system in Cinema 4D. From origin and destination coordinates it computes an arced trajectory with …" --- # Flight Path > **Note:** **What is it about?** > > This page covers the **Flight Path node** of the Scene Nodes system in **Cinema 4D**. From origin and destination coordinates it computes an arced trajectory with adjustable altitude and planet radius — the curve behind flight-route graphics. After entering longitude and latitude for an aircraft's origin and destination, the Node calculates a possible trajectory that takes into account a desired altitude and an individual earth radius. ![Image: R25_Flightpath.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_Flightpath.jpg)\ This Node calculates a curve along a sphere, connecting two given positions on the surface.